Joe Rubino

Cinematics Director

Storytelling in Games

The future of the industry and the technology we will need to connect to the future gamer

 Joe Rubino has been a pioneer in videogame cinematics throughout the last decade. He's been an impactor on blockbuster games from Rockstar, Ubisoft and Xbox's Turn 10 Studios.


He focuses on creating deeper connections to players through immersive storytelling and bleeding-edge cinematic innovation, snapping players to content like never before. "growing up in NY I was surrounded by epic people and environments, so naturally great stories were waiting to be discovered.


It molded me as a young filmmaker and gamer, merging my two passions. Whether I am on the motion capture stage directing a performance, or camera team, or in the studio deep in development.

  • Joe Rubino will talk about how he became a storyteller which will include stories, scenes and from Max Payne 3, Grand Theft Auto V, Red Dead Redemption 2, Assassin's Creed Odyssey and more. ​

  • The current state of storytelling in games.

  • "The future of the industry and the technology we will need to connect to the future gamer"  

"I never stop my commitment to the audience and never forget why I got into games in the first place.

Now I look to define the future of cinematics and storytelling for the next Golden Age of Gaming" 

M3Conference is a 3-day event that brings together some of the global leaders in technology, innovation and business.

Biggest influencers in tech community and public sector will be sampling their speeches and sessions.

  • White Facebook Icon
  • LinkedIn
  • 16-512
  • YouTube
  • White Instagram Icon

Copyright M3DS Academy 2020 | All Rights Reserved